<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rssdatehelper="urn:rssdatehelper"><channel><title>Latest Positions from CheckerPlay.com</title><link>http://www.checkerplay.com/position/</link><pubDate></pubDate><generator>umbraco</generator><description>The 50 latest positions from checkerplay.com</description><language>en</language><item><title>Position 913: Miscellaneous - 33 to play (4-6, match to 7, crawford game, centered cube)</title><link>http://www.checkerplay.com/position/913</link><pubDate>2010-09-05T05:01:07.583+02:00</pubDate><guid>http://www.checkerplay.com/position/913</guid><content:encoded>Added from Simon: </content:encoded></item><item><title>Position 912: End Game - 63 to play (0-0, match to 7, white owns the cube at 2)</title><link>http://www.checkerplay.com/position/912</link><pubDate>2010-09-04T16:06:38.8+02:00</pubDate><guid>http://www.checkerplay.com/position/912</guid><content:encoded>Added from Simon: </content:encoded></item><item><title>Position 911: Holding - 52 to play (10-3, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/911</link><pubDate>2010-09-02T11:25:38.02+02:00</pubDate><guid>http://www.checkerplay.com/position/911</guid><content:encoded>Added from admin: JellyFish played 13/8 6/4, eXtreme considers this move a blunder and likes to clear the bar point, duplicating 4s.</content:encoded></item><item><title>Position 910: Holding - 64 to play (money game, Jacoby and Beaver, black owns the cube at 2)</title><link>http://www.checkerplay.com/position/910</link><pubDate>2010-08-25T10:54:16.657+02:00</pubDate><guid>http://www.checkerplay.com/position/910</guid><content:encoded>Added from admin: With 6-4 you are forced to enter with the 4 and now have 3 legal sixes to play. All of them have their merits and drawbacks. 
13/7: Very flexible, but lots of shots and blots. 
21/15: Many shots at least with a duplication of ones. 
8/2: Minimizing shots and blots, but taking a checker almost out of play.</content:encoded></item><item><title>Position 909: Race - 11 to play (6-0, match to 7, crawford game, centered cube)</title><link>http://www.checkerplay.com/position/909</link><pubDate>2010-08-23T17:36:13.19+02:00</pubDate><guid>http://www.checkerplay.com/position/909</guid><content:encoded>Added from Simon: </content:encoded></item><item><title>Position 908: Blitz - 51 to play (1-5, match to 7, white owns the cube at 2)</title><link>http://www.checkerplay.com/position/908</link><pubDate>2010-08-21T19:07:01.817+02:00</pubDate><guid>http://www.checkerplay.com/position/908</guid><content:encoded>Added from Simon: </content:encoded></item><item><title>Position 907: Holding - 22 to play (money game, Jacoby and Beaver, centered cube)</title><link>http://www.checkerplay.com/position/907</link><pubDate>2010-08-19T12:31:06.183+02:00</pubDate><guid>http://www.checkerplay.com/position/907</guid><content:encoded>Added from admin: There are some interesting candidate moves: 
- Attacking/Blitz: 6/4(2) 3/1(2), making a three point board and putting the opponent on the bar.
- Build your board and maximize contact in the outfield: 20/18(2) 6/4(2). Switching from the golden anchor to the bar point increases the problems your opponent will face clearing the midpoint. 
- Build board and spread builders in the outfield: 11/9 8/4 6/4, very flexible many good rolls next turn, if you got hit in the outfield, there is still the blot in White&amp;quot;s home board to shoot at. 
- Build board and slot bar 11/7 6/4(2): the direct path to a strong prime. 
- Make the bar 11/7(2): not really an option, this achieves not enough. 
It turns out that the board building and spread your builders play is the winner. The reason is the blot in White&amp;quot;s home board,if this blot would be covered, things would change in favor of the &amp;quot;Build board an max contact&amp;quot; play.</content:encoded></item><item><title>Position 906: Middle Game - 66 to play (0-0, match to 1, centered cube)</title><link>http://www.checkerplay.com/position/906</link><pubDate>2010-08-13T04:38:24.77+02:00</pubDate><guid>http://www.checkerplay.com/position/906</guid><content:encoded>Added from Simon: Rather than the crude hit on the deuce, XG prefers an elegant duplication of threes..</content:encoded></item><item><title>Position 905: Holding - 21 to play (19-15, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/905</link><pubDate>2010-08-12T10:56:14.437+02:00</pubDate><guid>http://www.checkerplay.com/position/905</guid><content:encoded>Added from admin: Gnu played Bar/24* 13/11, this brings down a builder for the five point, but is too risky. Better is the simple move Bar/24* 24/22.</content:encoded></item><item><title>Position 904: Holding - 52 to play (19-15, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/904</link><pubDate>2010-08-08T13:44:15.24+02:00</pubDate><guid>http://www.checkerplay.com/position/904</guid><content:encoded>Added from admin: Gnu played 20/18 13/8, maximizing contact with the weak board and the blot on the two point, but best is the simple 20/13.</content:encoded></item><item><title>Position 903: Anchor - 43 to play (0-0, match to 3, centered cube)</title><link>http://www.checkerplay.com/position/903</link><pubDate>2010-08-06T10:48:24.713+02:00</pubDate><guid>http://www.checkerplay.com/position/903</guid><content:encoded>Added from admin: I had this position and played the (in my opinion) natural looking move 22/15 and was not even considering the best move 22/18 6/3. I don&amp;quot;t see the reason why my move is worse, ok I pay off to 65 but the builder on the 6 point has also some value when white has to leave the anchor.</content:encoded></item><item><title>Position 902: Middle Game - 22 to play (13-19, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/902</link><pubDate>2010-08-04T11:10:15.85+02:00</pubDate><guid>http://www.checkerplay.com/position/902</guid><content:encoded>Added from admin: A very interesting opening problem, where you have many reasonable choices. Gnu played the simple 24/20 (2), eXtreme prefers the the more flexible and board building play 24/22 13/11 6/4 (2), working on both sides of the board.</content:encoded></item><item><title>Position 901: Holding - 61 to play (money game, Jacoby and Beaver, white owns the cube at 2)</title><link>http://www.checkerplay.com/position/901</link><pubDate>2010-08-01T16:45:57.48+02:00</pubDate><guid>http://www.checkerplay.com/position/901</guid><content:encoded>Added from misja: Minimizing shots is best.
If you keep the 11 point you&amp;quot;ll have a couple of turns to throw a double (or 54), also after 11/4 the checker on the 11 point doesn&amp;quot;t always reach home when it is missed; 6 rolls leave a shots again.</content:encoded></item><item><title>Position 900: Middle Game - 51 to play (money game, Jacoby and Beaver, centered cube)</title><link>http://www.checkerplay.com/position/900</link><pubDate>2010-08-01T15:04:03.29+02:00</pubDate><guid>http://www.checkerplay.com/position/900</guid><content:encoded>Added from misja: This position is reached after 54S 54S 65R 51.
Both running and hitting have their merits but hitting is a bit better because black trails in the race.</content:encoded></item><item><title>Position 899: Holding - 31 to play (19-13, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/899</link><pubDate>2010-07-27T09:40:54.36+02:00</pubDate><guid>http://www.checkerplay.com/position/899</guid><content:encoded>Added from admin: Gnu played the positional sound move 13/9. This play looks very natural, but the safe play 4/1 2/1 is much better.</content:encoded></item><item><title>Position 898: Priming - Roll or Double (13-17, match to 2525, black owns the cube at 2)</title><link>http://www.checkerplay.com/position/898</link><pubDate>2010-07-27T09:37:43.467+02:00</pubDate><guid>http://www.checkerplay.com/position/898</guid><content:encoded>Added from admin: Jelly Fish did not double here, but according to eXtreme this position is quite strong and a huge double.</content:encoded></item><item><title>Position 897: Holding - 22 to play (16-11, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/897</link><pubDate>2010-07-23T11:18:15.41+02:00</pubDate><guid>http://www.checkerplay.com/position/897</guid><content:encoded>Added from admin: Gnu played 20/18(2) 6/4(2) here, keeping playable sixes but braking the board. eXtreme likes more to hold the board with 20/18(2) 8/4.</content:encoded></item><item><title>Position 896: Holding - Roll or Double (14-11, match to 2525, centered cube)</title><link>http://www.checkerplay.com/position/896</link><pubDate>2010-07-20T10:52:06.75+02:00</pubDate><guid>http://www.checkerplay.com/position/896</guid><content:encoded>Added from admin: Gnu doubled and JellyFish passed, with two men on the bar against a three point board this looks very reasonable. According to eXtreme this is a very easy take and a pass is a big blunder.</content:encoded></item><item><title>Position 894: Middle Game - 33 to play (0-0, match to 3, centered cube)</title><link>http://www.checkerplay.com/position/894</link><pubDate>2010-07-14T22:46:04.89+02:00</pubDate><guid>http://www.checkerplay.com/position/894</guid><content:encoded>Added from dongbang: </content:encoded></item><item><title>Position 893: Middle Game - 63 to play (2-2, match to 3, centered cube)</title><link>http://www.checkerplay.com/position/893</link><pubDate>2010-07-13T23:18:26.853+02:00</pubDate><guid>http://www.checkerplay.com/position/893</guid><content:encoded>Added from dongbang: </content:encoded></item><item><title>Position 892: Priming - Roll or Double (13-11, match to 2525, centered cube)</title><link>http://www.checkerplay.com/position/892</link><pubDate>2010-07-02T12:03:07.85+02:00</pubDate><guid>http://www.checkerplay.com/position/892</guid><content:encoded>Added from admin: Gnu decided not to double here. All rolls that make the prime are clear market looser. According to eXtreme not doubling here is a blunder.</content:encoded></item><item><title>Position 891: Backgame - 33 to play (money game, Jacoby and Beaver, centered cube)</title><link>http://www.checkerplay.com/position/891</link><pubDate>2010-06-26T10:35:49.127+02:00</pubDate><guid>http://www.checkerplay.com/position/891</guid><content:encoded>Added from admin: With the 3-3 you have many reasonable choices. Your most important goals is too keep your timing intact that is the reason that you have to play 21/18 (3).</content:encoded></item><item><title>Position 890: Anchor - 61 to play (13-10, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/890</link><pubDate>2010-06-21T12:30:08.097+02:00</pubDate><guid>http://www.checkerplay.com/position/890</guid><content:encoded>Added from admin: Gnu played the passive and safe move Bar/24 9/3, eXtreme evaluates that as an error and prefers the wide open action play Bar/24 13/7*, leaving four blots and abandon the midpoint, but putting JellyFish on the bar.</content:encoded></item><item><title>Position 889: Holding - 43 to play (6-13, match to 25, black owns the cube at 2)</title><link>http://www.checkerplay.com/position/889</link><pubDate>2010-06-18T11:32:45.55+02:00</pubDate><guid>http://www.checkerplay.com/position/889</guid><content:encoded>Added from admin: JellyFish played the safe move 10/6 8/5 and did not seize the opportunity to clear the midpoint with 14 pips ahead after the move. eXtreme evaluates that move as a blunder and with two blots in the home-board I think this is right.</content:encoded></item><item><title>Position 888: Middle Game - 21 to play (13-6, match to 25, white owns the cube at 2)</title><link>http://www.checkerplay.com/position/888</link><pubDate>2010-06-15T10:59:08.34+02:00</pubDate><guid>http://www.checkerplay.com/position/888</guid><content:encoded>Added from admin: Gnu played Bar/24 6/4 here, a move eXtreme does not like at all, much better is the contact maximizing move Bar/24 20/18.</content:encoded></item><item><title>Position 887: Blitz - Roll or Double (6-13, match to 2525, black owns the cube at 2)</title><link>http://www.checkerplay.com/position/887</link><pubDate>2010-06-15T10:54:47.783+02:00</pubDate><guid>http://www.checkerplay.com/position/887</guid><content:encoded>Added from admin: JellyFish is leading 4 pips in the race and Gnu is on the bar and has no anchor, nevertheless JellyFish didn&amp;quot;t redouble, this is big blunder, according to eXtreme.</content:encoded></item><item><title>Position 886: Holding - 65 to play (13-6, match to 25, white owns the cube at 2)</title><link>http://www.checkerplay.com/position/886</link><pubDate>2010-06-11T10:58:31.503+02:00</pubDate><guid>http://www.checkerplay.com/position/886</guid><content:encoded>Added from admin: Gnu ran from the anchor to make the 9 point (20/9). eXtreme does not like that move at all and evaluates that as a blunder. The best move is the simple 13/8 9/3 keeping everything and not leaving any targets.</content:encoded></item><item><title>Position 885: Anchor - Roll or Double (4-5, match to 2525, black owns the cube at 2)</title><link>http://www.checkerplay.com/position/885</link><pubDate>2010-06-11T10:44:20.743+02:00</pubDate><guid>http://www.checkerplay.com/position/885</guid><content:encoded>Added from admin: JellyFish has hit two checkers when gnu had three men already taken off. But the position is so strong with the complete outfield control and the destroyed board from gnu despite being 81 pips ahead in the race. eXtreme evaluates this position as double/pass, but JellyFish did not even double, a serious mistake.</content:encoded></item><item><title>Position 884: Opening 3rd Move - 61 to play (money game, no Jacoby, no Beaver, centered cube)</title><link>http://www.checkerplay.com/position/884</link><pubDate>2010-06-10T13:55:02.053+02:00</pubDate><guid>http://www.checkerplay.com/position/884</guid><content:encoded>Added from admin: In the opening it is very common and normally the best move to make the bar point with the roll 61. Here it is better to make the nine point and to split the back checkers. The reason are the combination of these factors: 
a) not stripping the midpoint 
b) mobilize the back checkers 
c) cleaning up the blots in outfield 
d) making the nine point</content:encoded></item><item><title>Position 883: End Game - 51 to play (4-5, match to 25, black owns the cube at 2)</title><link>http://www.checkerplay.com/position/883</link><pubDate>2010-06-09T11:27:10.39+02:00</pubDate><guid>http://www.checkerplay.com/position/883</guid><content:encoded>Added from admin: JellyFish played 14/9 13/12 here, this leaves 6-3 as direct return hit and is actually only the sixth best move. eXtreme prefers the very flexible 21/16 13/12, covering perfectly the outfield.</content:encoded></item><item><title>Position 882: Anchor - 33 to play (4-1, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/882</link><pubDate>2010-06-09T11:23:14.71+02:00</pubDate><guid>http://www.checkerplay.com/position/882</guid><content:encoded>Added from admin: JellyFish made the five point here with Bar/22 5/5 (3). According to eXtreme this is a serious blunder, better is to make the 10 point with 13/10 (3).</content:encoded></item><item><title>Position 881: Anchor - 32 to play (21-23, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/881</link><pubDate>2010-05-31T11:00:25.633+02:00</pubDate><guid>http://www.checkerplay.com/position/881</guid><content:encoded>Added from admin: Snowie played the passive 6/4 5/2 here, eXtreme clearly prefers the more flexible and maximize contact play of 24/21 6/4. This play loses more gammons but wins more games, with the cube still centered not so dangerous as might look at first glance.</content:encoded></item><item><title>Position 880: Middle Game - 42 to play (21-21, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/880</link><pubDate>2010-05-31T10:56:08.31+02:00</pubDate><guid>http://www.checkerplay.com/position/880</guid><content:encoded>Added from admin: There are some interesting possibilities with this roll. You could make either the advanced anchor, the 22 anchor or no anchor at all. Gnu made the advanced anchor (24/20 22/20), but eXtreme prefers clearly the maximize contact play 22/18 6/4.</content:encoded></item><item><title>Position 879: End Game - 11 to play (18-21, match to 25, white owns the cube at 2)</title><link>http://www.checkerplay.com/position/879</link><pubDate>2010-05-27T11:50:28.257+02:00</pubDate><guid>http://www.checkerplay.com/position/879</guid><content:encoded>Added from admin: Snowie played 4/3(2) 2/1* 1/Off, this leaves the one point open and stripped position. eXtreme like more the move 4/1* 2/1, that bears a man less off, but the position, with the open 3 point is safer.</content:encoded></item><item><title>Position 878: Holding - 22 to play (16-21, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/878</link><pubDate>2010-05-27T11:46:11.623+02:00</pubDate><guid>http://www.checkerplay.com/position/878</guid><content:encoded>Added from admin: There are many reasonable choices, Snowie played 13/7 6/4, top choice for eXtreme is 13/11(2) 9/7 (2).</content:encoded></item><item><title>Position 877: Holding - 21 to play (21-16, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/877</link><pubDate>2010-05-25T13:21:18.833+02:00</pubDate><guid>http://www.checkerplay.com/position/877</guid><content:encoded>Added from admin: Gnu moved 6/3 here, eXtreme favors making the five point with 7/5 6/5.</content:encoded></item><item><title>Position 876: Anchor - 31 to play (16-21, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/876</link><pubDate>2010-05-22T14:04:33.723+02:00</pubDate><guid>http://www.checkerplay.com/position/876</guid><content:encoded>Added from admin: Snowie played the simple Bar/21, eXtreme does not like that at all and evaluates that move as a blunder. Best, according to eXtreme is the positional sound play  Bar/22 6/5*.</content:encoded></item><item><title>Position 875: Anchor - 61 to play (20-16, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/875</link><pubDate>2010-05-22T14:00:55.877+02:00</pubDate><guid>http://www.checkerplay.com/position/875</guid><content:encoded>Added from admin: Some reasonable choices, Gnu played 21/15 6/5,eXtreme likes more the rock solid 11/5 6/5, leaving no return shots at all.</content:encoded></item><item><title>Position 873: Anchor - 52 to play (20-16, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/873</link><pubDate>2010-05-22T13:55:50.203+02:00</pubDate><guid>http://www.checkerplay.com/position/873</guid><content:encoded>Added from admin: Gnu made the 3-point, but eXtreme likes more the positional play.</content:encoded></item><item><title>Position 872: Middle Game - 44 to play (15-19, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/872</link><pubDate>2010-05-20T09:23:20.593+02:00</pubDate><guid>http://www.checkerplay.com/position/872</guid><content:encoded>Added from admin: Snowie played 13/9(2) 8/4(2), eXtreme like more the board building play 8/4(2) 6/2(2)</content:encoded></item><item><title>Position 871: Anchor - Roll or Double (18-11, match to 2525, centered cube)</title><link>http://www.checkerplay.com/position/871</link><pubDate>2010-05-19T12:05:07.11+02:00</pubDate><guid>http://www.checkerplay.com/position/871</guid><content:encoded>Added from admin: Gnu doubled and Snowie passed. I was really surprised to see that this is a take.</content:encoded></item><item><title>Position 870: Holding - 55 to play (0-0, match to 9, centered cube)</title><link>http://www.checkerplay.com/position/870</link><pubDate>2010-05-19T11:59:07.28+02:00</pubDate><guid>http://www.checkerplay.com/position/870</guid><content:encoded>Added from admin: Many reasonable choices.</content:encoded></item><item><title>Position 869: Middle Game - 62 to play (11-18, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/869</link><pubDate>2010-05-18T12:58:52.927+02:00</pubDate><guid>http://www.checkerplay.com/position/869</guid><content:encoded>Added from admin: Snowie played the simple 13/5 here, eXtreme likes more the attacking play 24/18 6/4.</content:encoded></item><item><title>Position 868: Anchor - Roll or Double (8-18, match to 2525, centered cube)</title><link>http://www.checkerplay.com/position/868</link><pubDate>2010-05-18T12:56:14.193+02:00</pubDate><guid>http://www.checkerplay.com/position/868</guid><content:encoded>Added from admin: Gnu passed the double that Snowie offered. eXtreme thinks the take is very easy and a pass a blunder.</content:encoded></item><item><title>Position 867: Anchor - 41 to play (18-8, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/867</link><pubDate>2010-05-16T11:54:03.087+02:00</pubDate><guid>http://www.checkerplay.com/position/867</guid><content:encoded>Added from admin: Gnu played 13/9 6/5 here, but eXtreme prefers the simple 13/8. I like Gnus play and for practical reasons I would always play this move.</content:encoded></item><item><title>Position 866: Anchor - 61 to play (8-18, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/866</link><pubDate>2010-05-16T11:51:48.633+02:00</pubDate><guid>http://www.checkerplay.com/position/866</guid><content:encoded>Added from admin: Snowie moved 22/15, eXtreme prefers 24/23 22/16, stepping up with the last man.</content:encoded></item><item><title>Position 865: Middle Game - Roll or Double (5-18, match to 2525, centered cube)</title><link>http://www.checkerplay.com/position/865</link><pubDate>2010-05-16T11:45:54.097+02:00</pubDate><guid>http://www.checkerplay.com/position/865</guid><content:encoded>Added from admin: Snowie did not double here. The decision is close but eXtreme favors doubling by a small margin.</content:encoded></item><item><title>Position 864: Anchor - 43 to play (16-5, match to 25, black owns the cube at 2)</title><link>http://www.checkerplay.com/position/864</link><pubDate>2010-05-15T10:54:16.897+02:00</pubDate><guid>http://www.checkerplay.com/position/864</guid><content:encoded>Added from admin: Gnu moved the safe and simple 13/6 here. With the blot on the two point, eXtreme likes the positional sound play 13/9 7/4 better.</content:encoded></item><item><title>Position 863: Anchor - 33 to play (16-5, match to 25, centered cube)</title><link>http://www.checkerplay.com/position/863</link><pubDate>2010-05-15T10:50:11.453+02:00</pubDate><guid>http://www.checkerplay.com/position/863</guid><content:encoded>Added from admin: There are many plausible moves. Gnu played 8/5(2) 6/3* (2) here. eXtreme likes the quite move (8/5(2) 8/2) without the hit a little bit more.</content:encoded></item><item><title>Position 862: Anchor - 53 to play (0-0, match to 1, centered cube)</title><link>http://www.checkerplay.com/position/862</link><pubDate>2010-05-08T14:42:51.11+02:00</pubDate><guid>http://www.checkerplay.com/position/862</guid><content:encoded>Added from admin: Should you hit or not?</content:encoded></item></channel></rss>