Backgammon category: Holding

Holding games are typically characterized by holding an advanced anchor or the bar point. Often both sides hold anchors and are waiting for a double to get home safely. The race is very important, when you consider checker play or cube decisions.

Pipcount: 111(-25) - 136(+25)

1 Checker Play

Pipcount: 172(+32) - 140(-32)

1 Checker Play

Pipcount: 156(+33) - 123(-33)

1 Checker Play

Pipcount: 111(-3) - 114(+3)

1 Checker Play
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