Backgammon category: Race

The race is on as soon as there is no contact anymore. If the race is close you should try to reach a flexible position in your home board. Checker plays are not so important, concentrate on double and take decisions. The race turns into a bear off as soon as you start taking checkers off.

Pipcount: 79(+5) - 74(-5)

1 Checker Play

Pipcount: 75(-6) - 81(+6)

1 Cube Decision

Pipcount: 100(-9) - 109(+9)

1 Cube Decision

Pipcount: 100(-10) - 110(+10)

2 Cube Decisions
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