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The opening
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Others Tags:
ace point anchor
action play
advanced anchor
after hit one checker
anchors aweigh?
bear in
break midpoint
build prime
computer play
double decisions against 3 anchor
flexibility
four anchor
gnu blunder
gnu error
hit or not
importance of the five point
JellyFish blunder
JellyFish error
keep prime
market looser
maximize gammons
maximum contact
play for gammon
positional play
safety first
save high numbers
snowie blunder
snowie error
software disagreement
three anchor
well timed
Backgammon positions in Category Anchor tagged "snowie error "
Pipcount: 149(-18) - 167(+18)
Actions
Roll or Double
(18-11, match to 25, centered cube)
Pipcount: 155(-21) - 176(+21)
Actions
Roll or Double
(2-10, match to 25, centered cube)
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