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Others Tags:

  • anchor or hit
  • board advantage
  • containing the last checkers
  • cube action
  • cube on match socre
  • double hitting
  • fight for five point
  • flexibility
  • fourth roll problems
  • gnu blunder
  • gnu error
  • going out
  • hit loose or playing safe
  • hit or not
  • iGammon blunder
  • inferior position
  • leave anchor
  • leaving anchor
  • market looser
  • maximize chances to get 2nd blot
  • maximize contact
  • mobilizing the checkers
  • no anchor
  • one checker back
  • pay now or pay later
  • playing against one checker
  • run or prime
  • safety
  • scrambling home
  • semiblitz
  • slotting
  • snowie error
  • software disagreement
  • step up
  • switch
  • try to escape
  • which point to make

Backgammon positions in Category Middle Game tagged "containing the last checkers "

Pipcount: 131(-34) - 165(+34)

Actions

  • 31 to play (0-0, match to 1, centered cube)

Pipcount: 100(-23) - 123(+23)

Actions

  • 62 to play (0-0, match to 1, centered cube)
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